A visual interactive education system about physics programming


Por: Jiménez-Torres J.J., Kamada H., Yamagishi Y.

Publicada: 1 ene 2018
Resumen:
We present a visual interactive education system about physics programming concept whereby personal computers or smartphones can be used for the student – physics programming educative material interface, allowing for a user self-learning tool. This method is useful for engineering or basic sciences education and teaching using hands-on programming tools. The concept corresponds with a plan to make available self-learning educative materials for physics and engineering. Students benefit by being exposed to self-learning hands-on usage of programming tools. The interactive system concept permits students to code physics programming scripts and work independently. Education institutions also benefit by allowing professors to have an alternative evaluation way outside the traditional classroom. In general, the visual interactive system concept requires few computer skills and less time is spent on coding programs compared to other self-learning programming systems. The concept consists of software which points students how to code a physics simulation and confront their answers with accurate solutions afterwards. © 2018, ICIC International. All rights reserved.

Filiaciones:
Jiménez-Torres J.J.:
 Yatsukaho Research Center, Kanazawa Institute of Technology, 3-1 Yatsukaho, Hakusan, Ishikawa 924-0838, Japan

Kamada H.:
 Yatsukaho Research Center, Kanazawa Institute of Technology, 3-1 Yatsukaho, Hakusan, Ishikawa 924-0838, Japan

Yamagishi Y.:
 Yatsukaho Research Center, Kanazawa Institute of Technology, 3-1 Yatsukaho, Hakusan, Ishikawa 924-0838, Japan
ISSN: 1881803X
Editorial
ICIC Express Letters Office, Japón
Tipo de documento: Article
Volumen: 12 Número: 8
Páginas: 767-774